SKOAR!"The recent Kojima podcast revealed that Rising utilize a brand new engine coded from scratch to exploit the power of current generation machines. We present to you all the information that has been available across so far regarding the game."
Oh sh*t. I was just talking about this. The new Castlevania is gonna be sick too! Zone of the Enders 3 will probably come next gen. I cannot wait for that.
Castlevania is much more commercially sound and relevant as a franchise than Zone of the Enders. It'd be great to see it in high-def but as long as a Castlevania, Silent Hill, Metal Gear, etc. are available for Konami to create sequels, ZOE 3 may never happen. But good to see the devs stating that if fans want it, they'd be more than happy to give it to them.
I mean what the hell happened to this game (video below)? I'm assuming that game got canceled so they could slap the Castlevania name on Lords of Shadow. However, this game could be 2D or 3D as the trailer doesn't really make much of anything clear except that Alucard is in it since it's just a CG Trailer. If it's a 2D it could be a PSN/XBLA title or possibly a remake of SotN. Not to mention, Lords of Shadow isn't even a real Castlevania game (even the trailer which came out earlier that didn't have the Castlevania name slapped on it). Lords of Shadow is also being made by MercurySteam (the same people who made Clive Barker's Jericho). Also, why no mention of Koji Igarashi at Konami's E3 conference? There are numerous things wrong with this but I will just leave it at that.
LOL.... the new game engine for MGS: Rising will allow for better graphics than MGS4, according to Kojima Productions. Care to explain those statements away first? How can the graphics be BETTER than those running on the MGS4 game engine if the MGS4 engine is so superior? Listen to the podcast if you dare: http://www.konami.jp/kojima... If you can't understand why the MGS4 engine can't run on the Xbox 360... then you'll have a hard time understanding why different car engines can't just run in ANY other car without major modifications if even then.
we know nothing except that you look like a troll... On topic I still am excited bout the game, Kojima aint gonna let newbs ruin his creation....
This is the B group the creator of the first Zone of Enders (it suck so much and was so cliche ,im glad Kojima directed ZOE2 ,it was awesome)and Metal gear solid VR mission, u played as Grey Fox . I really dont care about it. i might buy it if there nothing good coming around the time this come out ( which i doubt). Im really exited about MG Peace Walker a game being develop by the A team,the same that made MGS4 . That's something to be exited about and not a half a$$ game by the b group .
I think you belong to the AAA group of rabid fanboyism.
@Sackboy: Well, Kojima also created Metal Gear Solid Touch, which was basically MGS4 for the iPhone. And that sucked. So better to wait for the game's release before deciding who made the better game in the past and whatnot. And hey, look at it this way: No one involved in MGS Rising has worked on Snake's Revenge. :)
@Sackboy & other hardcore fans *puts flameshield on* Kojima is the god of convoluted story lines. As much as i thought MGS4 was great, there were times (especially the last scene w/ Old Snake & Big Boss talking) when I thought WTF? Of course I never played MGS, did play MGS2, and skipped on MGS3. I enjoyed Portable Ops a lot, but obviously it doesn't really tie into Solid Snake's arc. I probably would understand that last scene better if I had played MGS... but still it's a little too much. I'm just glad there are other types of espionage/military non-shooter games out there like the Tom Clancy stuff - Ghost Recon & Splinter Cell. Can you imagine SC Conviction w/ a story line like a fully loaded messy baked potato? Yikes!
he has an outstanding MGS4 engine and it can't be used due to the fact the game will be multi-plat. it's laughable that the article says "a new engine is being coded from scratch to exploit the power of next gen consoles." NEWSFLASH - kojima already MADE that engine. it's just too bad 360 can't handle it. (and this is not fanboy crap - if anyone disagrees; please explain why they aren't using the MGS4 engine for "rising"...i'd like to know) this makes me wonder if "rising" will end up looking like another cookie-cutter UE3 game. oh well............... at beardpapa - so it's kojimas fault you can't follow a story? and you didn't play the first or third games; so, it sounds like the problem lies with you and NOT the story. i WILL say that MGS2 went off the "political deep-end" near the end of the game. overall, i really enjoy the MGS world and it's stories.
@ WIIIS1 like you can talk...
@beavis The MGS4 engine was specifically made to run on the PS3 so of course it isn't going to work well on the 360. Same thing would happen if you tried to move a 360-specific engine over to the PS3. By creating a new engine they can make an even better looking game and that is exactly what they are promising they will do. MGS4 looks good, but it isn't all that special anyway. 360 could easily run that game if the engine was rewritten to work well with the 360.
why would you expect an engine (made for MULTIPLE systems) to produce better results than one made for a specific console? i'm not saying it will look "bad".......but i doubt it will look better than MGS4. and the arguement that "it could be done on the 360"......that's been used for uncharted and UC2, ratchet:ToD and aCiT, KZ2, MGS4, GOW3, heavy rain, the last guardian......etc... but i've yet to see a 360 game match those kinds of graphics. NG looked great as did ME and the gears games. but they just aren't on the same level as the ps3 exclusives. but, hey! i hope you're right. i love the MGS series! and thanks for replying.
good in MGS4...honestly Snake wa designed to retire...I felt pain when I saw raiden scampering around like a monkey and me coughing about...
Here are my arguments Mgs4 was such an outstanding achievement on every area the xbox 360 lacks,huge environment only possible because of the cell processor and rsx (if u think the xbox is more powerful than the ps3 u are just plain retarded and u are being such a fanboy ,u should take ur face out of Microsoft a$$),blu ray is needed in other to exceed mgs4 quality (50 gig compressed =6.25 Double layer dvd and thats only mgs4),and the most important of all is U ARE NOT PLAYING AS SNAKE .It's going to be MEtal gear solid vr missions all over again, u played as the ultra mega awesome and badass cyborg ninja(sounds familiar)gray fox to bad it suck . P.S. Kojima is only producing it not directing it .
you sony fanboys say that about all your games even Littlebigplanet lol Sorry I saw MGS4 and It wasn't very impressive looking and besides MGS4 has sony references in it anyone with half a brain would know it was an exclusive for there console espically considering that Rising isn't even a sequal or a main game in the series it's a spinoff for all we know
and you knw everything bout the game right...how the plot is constructed its new visual poweress everything... I still want to see wat they offer before making up my mind
than blabbering anything that comes off your mouth...Kojima is a well respected man he would not have given it to a bunch of individuals who did not know wat gaming was...Rising still has a long way to go...
The worst type of fanboys are the ones who hope for the failure of a major game for their own console. MGSR will be a MAJOR release for both 360 and PS3, yet some here are hoping it fails, thereby hoping a major PS3 game fails, simply because a great MGSR game for PS3 would also mean a great MGSR for 360, and that is intolerable to some fanboys.
@Sox I agree with you but i think this time I'm going to have to side w/ the guys hoping the game fails. MGS2 was pretty neat and MGS4 was even better, but I felt it was lacking something. The storyline also isn't for everybody. If I had to pick between MGSR or Conviction, I think i'd get Conviction. On a side note though, I just recently picked up Fable 2 when the price went down at Fry's and I'm quite disappointed. The story is cliche, it's not as open-ended as it was advertised, combat sorta sucks, interface couldve been better, and it's quite buggy. I hope Fable 3 (if it ever comes to fruition) fails. Actually, anything that Peter Molyneux promised had failed IMO... even his Black & White games. I thought BW2 would be better than the first but boy it was just the same ol same ol.
Than the xbox 360 ,i dont see where is thefanboynism there ,i actually see fanboynism saying otherwise . Hey i said all that because of expirience not because i dont like it ,it would be stupid more since its a multiplatform game . The only thing im sad is that many people want all the good franchises to lower its quality in order to have it on their console thats really sad even worse is people saying that's fanboynism.
Bigger doesn't always mean better (as far as # of GB's go). After all, isn't the next "true" MGS game - Peace Walker - going to be on PSP? On a 2GB UMD? If you think that putting a game on 360 automatically means lower quality, you must really have low expectations for the PSP game.
I figured u didnt know much about game when u go around saying you know its gonna suck because....you havnt played it yet? what are u? 13? i almost took you seriously. shame on me i guess.
MGS4 honestly nothing bout the game screamd next generation...Guys I know I'll get a billion disagrees on this but uncharted and Heavenly sword looked better than MGS4.The action sequences were good but it was nothing to blow anyones mind away....I still think MGS3 is the best in the series...Rising am swallowing with skepticism, its like Bioshock 2 sans the original creator...a hard work to follow up
The scenes on the motorbike and in the mech were pretty amazing in my opinion. Also the epic battle at the end of the game. I agree Heavenly and Uncharted are both awesome but MGS4 had several OMFG moments in it for me.
gonna agree with you and crab on this. The Raiden/Vamp scene was awesome, piloting Rex was fantastic, and the last scene vs Ocelot was like an interactive "western" showdown movie. However the rest of the game didn't seem next-gen. Graphics-wise it seemed like a hi-def version of what could be a PS2 game. Presentation-wise it was spectacular. Even though I didn't like the story much or the last scene, I thought it was very touching and emotional seeing Old Snake talk to Big Boss and lighting that last cigar for him, and even more touching when Big Boss told Snake to go live the last bits of his life.
I think Kojima will still be very much involved and everything that has come out of his mouth has been that he will play a bigger role in the game than what a traditional producer/director would do. I am looking forward to Rising and I have high hopes that it will live up to the bar set by MGS4.
This should be solid with the redesign.
Its also safe to say, that since this game is multi, the 360 will obviously get the better version.
Just like RE5, *YAWN*
Pay no attention to Foxgod. He is probably just cranky because his mommy didnt bring his afternoon snack down to the basement.
LOL. He ain't getting MGS4..!
Yes, exactly like Resident Evil 5, which was hands down better on the 360. Honestly, have you compared them yourself? I have.
http://www.lensoftruth.com/... You Sony Droids are losing your minds. I watched Lens of Truth do the Resident Evil 5 comparison and the Xbox 360 version had better textures, framerate and particle effects. The PS3 version is missing a full layer of graphical detail. Just like Metal Gear Rising will be better on 360 also. Poor Droids.
"Just like RE5" Yes actually.
I just hope the game is good, if it turns out mediocre compared to MGS4 I wouldn't be surprised, it is a spinoff after all,lol.
We really don't know anything, but I have faith in the studio that brought us 2008's GOTY. I'd love a stealth version of DMC, a melee only MGS. Can't wait to see what happens, but would really have prefered ZOE3 or Snatcher to be quite honest. MGS4 ended the series on a perfect note. Start a NEW MGS universe (Solid and Liquid, comrades?!) instead of stretching out this one. IMHO, course.
is going to be the best selling MGS game in the series.
i sort of agree and disagree with you there it might sell more as its multi plat duh but it wont be the best in the series as kojima is not involved so im not holding my breath over this one
http://www.eurogamer.net/ar... "I'll be working more deeply on the project then a normal producer," Kojima explained to Japanese magazine Dengeki.
best selling and best are to different beasts altogether being a multiplat and having a simultaneous release almost garuntees it will be the best selling MGS but not necessarily the best MGS game
making something out things I did not write, I never said it would the best game in the series, I just said bestselling, geez.
It's not directed by Kojima. it will be limited by xbox 360 weak hardware. bad ram low GPU horrible CPU last gen. dvd rising won't look,play,sale or score as good as MGS4, but it will defenitely destroy splinter cell conviction in every single way.
I am sure Rising will be a fun game... but it is downgraded bull*hit because of it being multi. NOONE CAN DENY IT.
How much would you like to wager the 360 version scores higher and sells better?
It's a mediocre spinoff using the worst character in the MGS universe and it will tell a story that nobody cares about it because it's not important to the storyline (especially since Kojima isn't directing it). I won't be playing this game as it just keeps sounding worse and worse.
It will be a fun rental I am sure. I am not buying this one like I did MGS. Kojima was forced to sell out.
Kojima Productions know the PS3 like the back of their hand. Let's hope they can get the most out of the 360 so we can have a comparison that no fanboy can deny.
MGS4 could have been done on the 360 no problem. Nothing about it indicates otherwise. The textures were average; the lighting engine was good but nothing that hasn't been done elsewhere; the environments were not any more detailed or geometry-heavy than many other modern games; the anti-aliasing could have been better, especially on shadow maps; and the whole game ran at a sub-HD resolution. It absolutely baffles me that some PS3 fans think it couldn't be done on the 360. Konami are saying that Metal Gear Solid: Rising will look better than MGS4 and I believe them. If that turns out to be the case it will once and for all put to rest this nonsense.
Having played the game 6 times now, MGS4 has the best story and cinematic presentation in the series with moments of pure genius, like nothing i have ever seen before. The way Kojima concluded the saga was unbelievable, perfect and inspiring in every way. Now, if Kojima is not "actively" involved in the creative development of Rising, that is a BIG problem for me. Worst case scenario, i'm hoping at least Murata (though let's be honest here, he's no 'Kojima') will be fully involved, though we don't know that either, so...i'm not holding my breath, yet.
this is not the first time a metal gear game was on a xbox platform if you recall MGS2 was on the originla xbox. also all the 360 owners who were and still are satying we got MGS, really dont care they just wantedto finallly see it on there console. now when they go play it they will have no idea about the story because they never played anyof the others because they were on the playstation. they wont get the end of the story because the end is still on PS# and they would have to go buy one to get the story. SO really this could be helping Sony in the long run because when 360 owners who dont already own a pS3 play MGS RISING they will want to find out more and go buy a ps3 to finish the story. course they wont get the awesome beginning so they still wont have a clue. The one thing that ive noticed between the two companins is MS is trying to get sony;s exclusives on their platform, while milking there current exclusives dry ( so is sony btw just not as much). Sony on the other hand is bring out all the new IP exclusives that are kicking ass. I think MS need to start taking a chance and start getting some kool IPs. I think thats why Sony has done so great with there previous consoles most of there big hits where new IP's, and they are doing it again. anyways my two cents on the MG subject. still going to get the game just on my PS3 cause the controlls will be more familier to me. Cant wait to play as the badass Raiden.
What strange reasoning. Why do you assume that because a person is a fan of the 360 that they haven't owned a PS1 or PS2, or that they don't own a PS3?
i dont, butmost of the ppl ive talked to about the system they owned b4 their 360 was a pc now whether or not they were telling the truth is up in the air. most of of the ppl wanting MGS on the 360 are 360 owners only the PS# and 360 owners woulod probibly buy it on their playstation, but i can t seak for everyone.
@ Rowsdower - sadly, that means exactly nothing. As long as he is not actually creating the story and directing the cinematics and the development process, beeing invoved "deeper" than a 'producer' means virtually "zero" from a creative standpoint.
somehow being "more deeply involved than a producer" means "zero" from creative standpoint. A video game producer is the person in charge of overseeing development of a video game. Responsibilities An internal producer is heavily involved in the development of, usually, a single game. Responsibilities for this position vary from company to company, but in general, the person in this position has the following duties: * Negotiating contracts, including licensing deals * Acting as a liaison between the development staff and the upper stakeholders (publisher or executive staff) * Developing and maintaining schedules and budgets * Overseeing creative (art and design) and technical development (game programming) of the game * Ensuring timely delivery of deliverables (such as milestones) * Scheduling timely quality assurance (testing) * Arranging for beta testing and focus groups, if applicable * Arranging for localization http://en.wikipedia.org/wik... so his being more deeply involved than the person in charge of overseeing the development of a game means "zero" from a creative standpoint. I have had this conversation a few times on N4G on this subject, some people want the game to fail and would only like it if Kojima made the game solely by himself and delivered it to their door and placed it in their PS3 and then explained that the game coming to the 360 was just a joke and that he's sorry. Kojima is involved, it will be a cool game (cause Kojima productions equals quality), and it will sell like crazy. Also the multiplatform engine they are creating for it just means that there are even more great games to come.
Have a bubble...
besides 360 gamers....
ps3 owners would care just cause its adding onto the MGS4 story a little bit
The author is not quite following the latest news. Kojima first said that he wasn't going to be involved in Rising and that he will be focusing more on Peace Walker but then, he changed his mind, Kojima a week later confirmed that he will be DEEPLY involved. Yes they are working on a new engine and yes they are aiming to make the game alot better than MGS4. What he also got wrong was that the game wouldn't be an action game. It is still a stealth game. As far as the story goes, yes he might be true, it might end up being the events that occurred between MGS2 and MGS4. And I hope that's the case. Oh and since he mentioned different time period, Rising might end up having a prequel and a sequel which is AWESOME. I would love to know what happens after MGS4 aswell. Can't wait!
Not a fan of Raiden. Also, I like the whole Snake & Big Boss stealth aspects. I can't see myself liking this title.
do you have any idea how bad will Konami's stock tumble if he said he's not involved at all, Kojima is going Kenji Infuane way of western appeal yet retaining some form of Jap culture..He cant change his mind in a week..read the article a bit more carefully its part action part stealth not completely action...
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