GameHorizon: When The Going Gets Tough, Developers Need To Get Rough

In the current economic situation, there are obvious things -- cash flow, cash flow, and cash flow - independent developers can look to for survival. But what can they do to actually prosper? That was the focus of a panel talk at the Game Horizon Conference in Newcastle, UK.

Posing the questions was Jamil Moledina, who in his current role as Outreach director at EA wouldn't have been the obvious candidate for the post, aside for his previous tenure as director of the Game Developers Conference.

And keeping with unconventional wisdom, we're going to start in reverse order as the session ended with each of panelists giving their mantra for success. But it's a good introduction to them all, so let's kick off.

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