Speaking to VideoGamer.com, Infinity Ward's Rob Bowling explained how the feedback Infinity Ward gathered from the community has influenced development of the game, pointing specifically to the snow level shown at E3 earlier this month.
A snow level erm... good... but if you truly listened to the community you'd add dedicated servers, clan system but you won't because that'll cost money, but you will release some DLC wont you.
If they added all that stuff then people might not be willing to buy the same yearly iteration all the time.
Dedicated server's? Must be talking about the PC version of the game cause my CODMW on my 360 was pretty much flawless. And actually you don't have to buy the DLC.
I agree. When I had my 360 COD4 had some issues when I joined a game. Sometimes I knew I shot that guy and he should be dead then he would WTF kill me. Then the same junk happened on the PS3 version. Dedicated servers would be nice. Heck Battlefield:BC had them, Warhawk and others as well. Makes for more balanced gameplay. As for DLC... As long as it's really worth it I don't mind.
I had 2 free months of Gold, and all I did was play COD4 and the Red Faction beta. The lag was unbearable, even on my stable landline connection. I have a PC, PS3 and 360 and in all the online multiplayer I've ever played, Live was the worst. I guess my case is a rarity but to me, there's absolutely no reason to pay $40 for 13 months of network connections that are sh!ttier than my PC and PS3. Not THAT much sh!ttier, mind you, but completely unacceptable for a paid service. I had people sending me private messages to links for petitions to get Live and/or COD to use dedicated servers, so I know I wasn't the only one experiencing it. The ultimate deal breaker for me, though, was the sheer number of pre-pubescent kids faking british accents in every game I played. No matter how many people I ignored on my account, those little [email protected] were ALWAYS there. I'm so glad the PS3 doesn't come with a headset, people are so obnoxious and Live did a fantastic job of reminding me why I've never liked online multiplayer and I rarely play it. Uncharted 2 beta did a fantastic job of showing me how awesome online co-op can be, and how you don't need headsets if you're working with competent people. Anyway, that's my personal experience at least.
The count agrees! Not enough new features to count! Ah ah ah.
no no, Community sometimes has the worst ideas ever, i want this i want that. Combine that it become a crappy game, example Star War galaxy. I suggest IW should pay more attention on designing and use community only as feedback but not absolute.
They obviously haven't listened. The ps3 version of COD4 and WAW is still crap compared to the 360 versions. But I guess their Sony fans aren't relevant anyways? LOL!
please explain this? just curious
I always heard that COD4 was exactly the same (visually) on both consoles, and in some cases the multiplayer ran better on the PS3. I had COD4 for the 360 and tried 2 free months and the lag was disturbing, I had WaW for PS3 and never had any issues with network problems, but I only had it about a week because it's not worth $60 for a WW2-themed map and weapon pack. 4 hour campaign? How can Activision get a way with pricing that as a full game?
no matter what any one says, both games are the same, both had the issues with lag and host ending games, this is because of PtoP hosting which isnt good enough these days. dedicated servers are a must.
When I play CoD4 on the 360 at my mates it doesn't look as good as my PS3 version. It is probably the lighting or the TV settings though. Equally, both games lag and have annoying connection errors. It's getting kind of tiring always seeing comments that pretend the 360 version is always better when clearly it's not. If it's one thing they need to sort out in MW2 it is the connection issues. I also hope that if the maps are bigger they allow a higher player count but I dunno if xbox live can run alot of players ok? Someone tell me.
which is only noticable if you're gonna look certain surfaces intentionally.
Modern Warfare 2 is based on the sh!tty Xbox 360 Matchmaking system, they've simply dumped a decade-proven-worthy method "Server Browsing, Dedicated Servers" for that crap, that's why I won't get it. Maybe those peeps can learn a thing or two from Resistance & Killzone, perfect clan support, servers around the globe, great post-release support, patches are a priority. But WTF do they know. Their heads are so far up their asses that the only sound they hear is their own echo. "Shaped by the community" yeah okay. UTIII is shaped by the community, MOD SUPPORT, Keyboard & Mouse, Free DLCs, shaped by their wallets is more like it.
Ignorant person says what?
Son, do you police logic to keep it behind bars or is your head so far up their asses too? Judging me by being ignorant while I gave clear examples of how inferior their system is doesn't exactly shove your opinion to them. kthxbye.
not all systems need to have the same features, if MW did have mod support great, but and if did not then great too the game is good as it is. also for the community part i do believe IW is a good developer that does listen to the community. now if they listen to the feedback and shape the game around the feedback given by the players then the game is a community based game, nothing compared to the games you mentioned but it still a community game since they do listen to the players
And I never want to see "Host ended game" ever. And fix the grenade spamming. Thats pretty much it.
Ah, yet another poor sap who is too thick to learn not to rush in after a kill. I can't believe there are still people who complain about this. Even a rat learns not to eat the electrified cheese.
i do agree it should be removed, it takes no skill to use this perk and it dumbs the game down, its easy to avoid if your smart though.
that's the number one reason I'm not buying this game, also the juggernaut perk as well as ever popular stopping power perk that basically renders all cover useless in the game. Why not just have all your maps wide open and forget coding obstacles & buildings, it ends up being a waste of time with that stopping power perk, 90% of COD4 gamers use it! ( I don't know if WAW have those perks, I didn't buy it nor rent it?)
If I see "Host ended game" and "Connection interupted" ongoing for more then a month without any fixes or patches I will sell this game and never again lay hands on a game made by IW or even Treyarch(same BS in different skins), Im better off playing games made by DICE, GG, Naughty Dog, Insomniac Games and Zipper Interactive!
Did you listen to PS3 owners??? NOPE!!! No rumble + Trophies??? THANKS!!! :-/ Well guess what??? I'll get your game next year off eBay 2nd hand!!! ;-D + I'm looking forward to 'MAG' more really!!! ;-P
I put a few days into cod piece 4 but after awhile the random quits, host problems and joining a friend problems are only fun for so long. Back to eb games you go and in came R2.
- No "Host ended game" - No "Host ended game" - No "Host ended game" Stop being cheap a*s and give us dedicated servers, it's a shame that low budget games provide this fundamental requirement and top game like COD6 properly won't "Sorry, I meant MW2".
No no no, call it what it is, COD6. They can't take away the 'COD' label and in the same breath predict that this will be the highest-selling "Call of Duty" game ever.
they've said they prefer 360 over ps3 so what you expect the servers are average they really do need dedicated servers but i wouldnt hold my breath its annoying relying on the host to have a good connection and starting a game then host ending for no reason at all feels last gen there servers
Matchmaking. I've said it a million times. Matchmaking is so antiquated. They need a hosted lobby system so that the host can control who is playing this game. This way, griefers of any kind can be booted from the game. No more d-bags that only play Domination for kills, no more people without mics, no more people that can't play. This way, it makes it an actually fun game for the people in the lobby. Also, the host should be allowed to control duration, make restrictions (I'd love to see this game in which no one can use 3 Frags, or Noobtubes, or no sniper rifles). And ultimately, you won't get stuck playing on a team full of horrible players.
you just described how kz2 online works at present, go buy it.
That's the way Warhawk,Gears1,RainbowSix-GRAW games,Valve gmaes,UT's,Crysis,cod1-2-3 and any self respecting game used to work. Halo3 came out and sold millions upon millions of copies. Now they all wanna be like Halo. COD4 online on PC sucks just as bad. It worked for HALO and HALO only. RainbowSix has done the best job. It's got a hybrid p2p dedicated server system,host has complete control of the room and it lets you integrate your Ubi PC and conslole accounts. And Valve and Epic just let you do whatever you want on PC. But since they havn't moved as many copies....
I have Killzone 2 and I enjoyed it, but with so few team mates that actually talk, it gets boring fast. Plus, I much prefer the controls of COD 4.
Call of duty 4 was great ..actually i was surpised by how well the ps3 version played ..its was incredibly addicting. but the nonsense about commnity feedback, infinity ward please u released 1 map for the game thats it ..u realised ur game was crack so u fed it it to us in small amounts like a drug dealer would cause u know we will keep coming back for more and would jump on any little thing u throw at us ..for ex ur 1 and only mapack still is still on of the best selling dlc. now u got activison board members coming out talking reckless cause ur game gave then the confidence. i will be at gamestop in ct on midnight to purchase mdw2 so u already have my money but please dont tell lies about community feedback
IMO matchmaking and servers there is no difference for me or atleast on the 360. i play L4D, orange box, Gears 2, Halo 3, COD4,BF BC and other games now what i do think matchmaking does is just makes searching for games easier. now L4d has dedicated server but i just go to main menu and search for either a game in progress or a game lobby..... the same for COD4 with no dedicated server. Gears 2 looks for lobby only and also halo BF BC has no lobbies at all only games in progress. so really have dedicated server or a list of them instead of matchmaking does nothing IMO just solves the lag issue Now Would dedicated server be great it would be for the reason of lag, but 97% of the time i dont have laggy matches and yes host leave and it kills the game.... but nothing that makes the game unplayable or makes it the worst game of all.
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