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The Portable Gamer Review: Zenonia (iPhone)

TPG writes, "Zenonia was designed in Korea for being played on cell phones. It was recently translated (with some fun Engrish thrown in) and ported to the iPhone and iPod Touch. Even so, the game play comes through as rather impressive on a cell phone port. The controls are on the corners of the touch screen: movement in the bottom left, actions on the bottom right, and menu on the top right. Overall, the controls work very well. That said, the movement can feel a bit out of control at times, and navigating the menu can be slightly frustrating. The overall experience allows me to forgive both, though. One of the best features is that the game will save whenever you exit it, not just when you tell it to. This is very important on a device that receives calls and text messages, and is just in general a great idea overall."

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Neco5123096d ago

Looks rather interesting, not sure i like the fact that it wasn't made FOR the iPhone, rather a port.

killyourfm3096d ago

Whatchu talkin' bout Willis?

wondroushippo3096d ago

At least they did a better job of optimizing it for the system, unlike Crystal Defenders.

CrAppleton3096d ago

I think he's talking about this "Zenonia was designed in Korea for being played on cell phones. It was recently translated (with some fun Engrish thrown in) and ported to the iPhone and iPod Touch."

Neco5123096d ago

RPG side scrolling sounds a little outdated anyway doesn't it?

bgrundman3096d ago

yeah, but it is a great way to pay homage to the RPGs of the past.

reluctant_gamer3096d ago

Hmm... looks interesting... I may have to check it out. Thanks for the heads up!

killyourfm3096d ago

I dig the art style. Sorta reminds me of Lunar or Zelda...

wondroushippo3096d ago

Surprised they were able to sneak the dog saying "Why do they call it doggy style?" past the Apple No-Fun League. Classic.

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