Evil Avatar writes: "Prototype has had a bit of a rough time since release. The game has received mixed reviews from critics despite garnering high scores from most. The title is from the developers of such open-world releases as Hulk: Ultimate Destruction and Scarface. Radical have clearly held the former title in high regard as this new game can be fairly described as a spiritual successor to the The Green Scar's greatest gaming achievement. That is in no way a knock on Prototype – it improves on that game's formula in almost every way and delivers a wonderful free roam experience. Things aren't quite perfect however."
The Good
* Great powers that recall the best of Hulk: Ultimate Destruction alongside new, unique abilities that foster experimentation.
* Multi-layered story that twists and turns throughout. It may be a little cliché but Prototype's story is always a fun ride.
* Some of the most fun you'll ever have while free-roaming in an open-world environment.
* The combination of these things make the familiar missions far more enjoyable that they would be in a tamer game.
The Bad
* The lock-on system doesn't always quite get things right – probably confused by the number of enemies and innocents on the screen.
* This isn't the prettiest game on the market and looks a little outdated when compared to competitors.
* The giant tentacle boss fight sucks.
The Ugly
* Not being able to drive cars feels eternally dumb when you can be anyone and drive everything else.
As the world reels from the shockwaves of the seismic news that Microsoft is acquiring the proverbial swamp of the video-game landscape, Activision Blizzard King, it only seems natural that our minds should now shift towards what the fallout will be for presumably years if not decades to come.
Another Prototype would be awesome.
As for Singularity, I don't necessarily need a sequel, I just want to see Raven be able to flex their creative muscle again; not just be relegated to assisting with CoD. A lot of the old guard is still with the company.
That's part of what I'm hoping to see come from this acquisition. Revive teams like Vicarious Visions and Ravem to actually allow them to work on their own new projects again.
I'd like to see Activision get the Transformers license again and continue the War and Fall of Cybertron games. the movie games were crap and the game that combined both movie and Fall and War of Cybertron sucked a new Prototype would also be good as well.
Re-imagining of River Raid and the original adventurer Pitfall. Oh Zork is also a great game.
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