Despite a heavy theme of "platform parity" during their E3 2009 presentation of the game, Splash Damage have confirmed that -- unlike the Xbox 360 and PlayStation 3 versions -- the PC version of their upcoming First Person Shooter Brink will still utilise a dedicated server system for online multiplayer.
AAA games get all the attention. But some games get lost in the shuffle. Especially shooters! Make time for these five.
I didnt care for brink. I thought it was going to be like overwatch back in the day.
It’s time to Switch to Brink before taking 12 Orbits around Letters from Whitechapel? That sort of works.
Six years later, and the game is available to anyone who wants it on PC.
Pretty much every western multiplayer PC game uses dedicated servers. (The majority of Asian non-MMO games tend to use P2P). It'd be weird if Brink didn't use dedicated servers as well.
Why not use dedicated servers on the PS3 as well? AFAIK Sony allows dedicated servers, Microsoft doesn't.
I just read his comment and I didn't see where he directed any comment at you. He was basically speaking the truth; when the 360 vs ps3 debate really took off many uninformed sony fanboys were of the belief that NO games on xbl ran off dedicated servers while ALL ps3 games with multiplayer ran on dedicated servers. A huge misconception that many in fact still believe today. and as far as bringing sony into this he was just stating that many believed if sony allowed dedicated servers big bad microsoft did not. he basically gave a summarization of what I explained earlier in this post.