The Club looks to grab gamers with a fast-paced arcade approach to shooters. Designed from a third-person perspective and using quick mechanics and fluid gameplay design, Bizarre hopes to reel gamers in with the Club's broad appeal and then keep them coming back with its addictive pace, progression scheme and perhaps a few beers after a night at the pub. The Club debuted at E3 2006 behind closed doors at a very early stage. This interview was actually push back a few weeks because Bizarre wanted to show off the latest look at the game with fresh screenshots.
IGN spoke with Bizarre Creations' Nick Davies, design manager, and Matt Cavanagh, lead designer, about The Club to get a better feel and look at the shooter. New details and first in-game screenshots.