GameFocus writes: "Thanks to the touch and motion capabilities of both the Nintendo DS and the Wii it has opened the door for some really creative titles that go beyond the normal scope of gaming. Deep Silver's Professor Heinz Wolff's Gravity is the latest puzzle game that attempts to give gamers a new and extremely different experience for both consoles. While it sounds like a great concept on paper, how does it measure up?"
+ Interesting Concept
+ Physics actually do factor into each level
- Poor Execution
- No reason to play a level a second time.
- Useless Minigames
- Music doesn't always fit the game