MotionPlus finally being released is ushering in 1:1 gaming, unfortunately many gamers have backlashed this new peripheral claiming the tech should have been released at launch.
Atleast we have it. $20 extra for 1:1 is alright in my book.
Should have been standard. Now someone else will take advantage by having true 1:1 motion controls as such.
"Now someone else will take advantage by having true 1:1 motion controls as such. " ?
So should Rumble in the Sixaxis. I guess its wrong for Nintendo to charge 20.00 for an add on when they should have went the Sony route and made a whole new controller for 60.00 for people to buy.. @ Product, If you look at their name it will answer all your questions about their comment. I know it did mine
He's just another new account. His last one was Conviction_Goty2009, and he played a MS fanboy. Mods here need to figure out a way to stop all these multi account trolls. It's really killing this site for me. =[
sony were in the middle of a lawsuit because of the rumble situation. nintendo weren't. Australian retail = wii mote = $69.95 Nun-chuck = $29.95 Motion plus = $29.95 ----------------------------- ------ $129.85 That's for one player.
I didnt know rumble was required for many future games making it obligatory to buy the Dualshock 3.
GoW3 will require rumble.
@Seferoth Why is it you drudge up something against Sony when the article doesn't even contain the word "Sony"? Do you have some irrational fear of the PS3 or something? No kidding the SIXAXIS isn't perfect, everyone already knows that. So Nintendo's trying to improve their experience, that's a good thing for Nintendo gamers, and they're trying to offer it at a reasonable price.
Wow, whatever you said to me must have been quite inflammatory to have it removed by a moderator. I merely asked why you felt the need to drudge up things against Sony when Sony isn't mentioned in the article. I'll never defend Sony as perfect. They should have dealt with the Immersion thing a lot sooner, and yes the DualShock 3 should have been released alongside the first PS3s. But at least they finally swallowed their pride and did good by offering this gen's DS. Should it have been dealt with first? Of course. But at least it finally came. They've made mistakes but at least they deal with said mistakes.
it should have been there from the start since really it's doing what the wii was always meant to do BUT you can't really complain about it, just gotta be glad that it's finally hear. i know it might actually convince me to buy a wii now (i played wii sports golf ages ago and hated how you could just wave your arms about and still win)
@Seferoth75 The six axis was a rip off for sure . However half the publicity around and before the wii's release were promise that are only now fullfilled with the motion plus . Wich is one of the reason it pisses me off , and i dont feel yet like buying the addon .
Please provide a link from NIntendo to prove they promised 1:1 motion. You're pissed at your own ignorance of a product and want to lay the blame on anyone but the person responsible.. You.
Just curious, what do u think of the PS360's motion control 'alternatives'?
Not accurate, false claims of 1:1.
I would like to see those claims.
The problem is... The Wii is still overpriced for what the hardware costs, then they bleed their customers for a wii-mote/nunchuck which runs nearly 100 dollars, per person. Now they want to add another thing to buy, this is getting ridiculous, paying nearly half the price of a console now, to get one player fully up and running on the wii. Nintendo is raking in money in the peripheral world, and they know its a great way to make money.
O yeah sure MS and Sony aren't doing such thing? Not all games need motion plus, so its NOT a MUST perse. At least its here now.
microsoft and sony do the same thing, but not the extent of the Wii, the wii is more expensive the the 360 right now.. thats not right, and you have to pay a 100$ dollars if you want to add another controller, thats the point i am making, not sure how people disagree with that.
The raking in money from add-ons goes like this: 1. Nintendo 2. Microsoft 3. Sony Nintendo is a money eater. Up front, you would pay US $40 for wiimote, $20 for nunchuck, and now $20 just for a gyro meter? Microsoft add-ons are expensive, especially the wifi addon. I can't have a 50ft cable running through my house. Sony has most things ready right out of the box. The only thing i don't like is $55 for dualshock 3.
This is what the nunchuck was meant to do since the begining...i mean, its very bad that they only introduce it now to make a quick buck AFTER they've made loads of quick bucks.... + who cares for dualshock sixaxis rumble? personaly i ain't bothered if the controler doesn't vibrate in my hands,...but thats just me =P + its not the main function of the controler
" This is what the nunchuck was meant to do since the begining" Eh no, the Wii-mote works as it should, They never promised full 1:1 motion enabled games. The Accelerometer alone couldn't provide that. " .i mean, its very bad that they only introduce it now to make a quick buck AFTER they've made loads of quick bucks.... " O no a company wants to make money....the horror.. Seriously =/ get real.
I respectfully but vehemently disagree here . Many of us (myself included) bought the wii and it's hype based on the actually made promised of real movement reproduction , without stuff like wii motion plus . People expected (and rightfully so) stuff like real time and accurate lightsaber fights , or like that scenes in sony's e3 demo , with the buckler and sword . We didnt really or at all get that .I aknowledged that red steel was just a first effort that could and is already being improved with the sequel ... I didnt dwell on zelda not featuring advanced recognition and fighting mecanics , because it was a launch title and a gamecube port to boot ... but i was surprised to see most action games that followed didnt do much more . It doesnt prevent great games to still exist on the console , but so far out of the list i've tried or bought of games , and not counting what i count as "shovelware" , i can only remember resident evil 4 (and following remakes i guess) , Metroid , PES 09 (cause it's actually a quite revolution for soccer games) , maybe tiger woods 09 , Fragile , that actually utilise fully and accurately use the wiimote . I probably forgot one or two game , but imo that list is very short Again , not fully using the potential of the wiimote or using even the pad didnt prevents great games , but i'm just saying , it's far from what was promised , and now only start with motion plus
" We didnt really or at all get that .I aknowledged that red steel was just a first effort that could and is already being improved with the sequel ... " This is the thing, Ubi said its not 1:1 in full(Keyword: FULL - rotation included) motion controls. It was pointed out by many developers. People want to hear or see what they want to hear or see. " it's far from what was promised" What was promised exactly? Nintendo even said its pretty much the point to use your imagination. Yeah lots of games have simple waggle controls, but it was up to the player to interpret the motion. Seriously they promised no such thing as full 1:1 motion controls. If they did i would like to have a source of some sort.
@sidar: You're probably right in that they didn't ever say it, but it was implied and understood by (I think) most people who bought the Wii. The people I know who bought the Wii at launch certainly thought they were getting 1-1 or nearly 1-1 control. They shouldn't have had to be watching what Ubisoft said in order to know what they were getting, or to read between the lines and notice what Nintendo was NOT saying... All the ads I saw on TV made it look like you were controlling the characters directly. That wasn't what was happening. They didn't lie, but their advertising didn't exactly tell the truth, either.
And you are right , it was explicitly implied in most e3 or post e3 video clips/commercial , and nintendo never cleared it then . Only after complaints arose about it . It's not at all as if nintendo was like "hey dont kids yourselves morons! It wont fully reproduce your moves!! This will only happens when we really a nifty addon ! meanwhile just waggle and imagine you really did it!" But i give up , you can't say anything about nintendo , even as still a fan of their games , if's it's negative , without some brigade mentioning sony or microsoft with little reasons or fiercely defending big N no matter what ...
I think it's funny that people whine about Motionplus but praise Sony's new motion controller when it's doing what the Sixaxis should have done all along and it'll probably cost you more than a new Wiimote, Nunchuk and motionplus does because it's a camera and two wands.
maybe you're right , i dunno . But so far an eyetoy cost 29$ or less and doesnt use alkaline batteries . Will depends on the cost of the wand . hell i dont think sony even knows clearly what they want , between claims it might work with even the ps3 pad and a wand , or two wands , or one ...
How did Sony get into this conversation/article again? And Sony never touted Sixaxis to be the emphasis of their games, or even gave the impression that they were trying to offer 1:1 motion tracking. Yes, it was a shoe-in gimmick to their controllers that I found unnecessary, but do any of their games (minus PSN titles) really focused on needing it to be accurate? No. Sony's only real efforts were to try to enhance the games' experience with them. You can't say the same about the Wii, as its library is almost solely based around such controls. So the add-on is in fact more important to the system than Sixaxis. But to bash the MotionPlus wouldn't be right given that Nintendo wasn't sure about the technology in the first place, let alone the impact and popularity it would now have. And as the pioneer of this whole motion-gaming rage that's going on with all three companies, of course the tech might not be up to expectations at the start. But hey, if you want to try to bash Sony whenever you find the chance (I've seen your other posts) go ahead... I would understand the bashing if Sony's new motion controllers were not 1:1 or did not act like the demo shown, or if all that was released was gimmicky shovelware for it but until any of that happens, you can't bash it preemptively.
"How did Sony get into this conversation/article again?" Sony isn't it the article at all, but comparisons are bound to happen since Sony's motion controller looks similar
@Product Yea I know. Just calling out SpoonyRedMage on his/her apparent fanboyness in bringing up Sony and trying to bash them....yet again.
The difference is Sony's dildomote is an optional controller. The Wii's entire selling point was motion controls. Why is Natal receiving praise when it's just EyeToy plus? It's understandable why some people are pissed off, but eh. 20.00 isn't all that steep.
Uhh.. I think you have me and Seferoth mistook. Anyway I'm not bashing Sony because all their doing is making a new motion controller. I'm pointing out the idiotic double standard people have.
Your comparison with 6 axis hardly serves any other purpose here than bashing just because they attacked nintendo imo . I usually dont mind you defending , like you do in some of your posts , attacks against big N , some often unwarranted... but here this is silly .. You dont have clips of full controls with six axis unlike the wiimote . And so far , Sony remained quite low key about the six axis . They didnt advertised it much , and it worked as expected , a silly last minute gimmick that only only fully used in stuff like warhawk or lair ... much to everyone's indifference . Again , if you wanna compare costs , dont forget the cost of batteries then ...
Good article. It seems on the site I go to most often for gaming news (N4G, where I found the link to here) the Wii gets a lot of hate. I've been a Nintendo fan ever since I got the original for my birthday in '88 because I believe they really do care about the customer and creating quality products. It's good to see that there are others who recognize this and bring it to light. Have I enjoyed my experience with the Wii since it came out? Absolutely! Do I enjoy it more now with Wii Motion Plus? Based on what I've experienced with Tiger Woods 10, definitely. Would I have rather payed $300 (just a rather uneducated guess) for the Wii when it came out to have Wii Motion Plus already installed? Well, I really can't say, but the technology included was so new and already mind blowing I didn't care. Now that the price point for the technology has presumably come down, I don't have any problem shelling out a few extra bucks for a more accurate experience.
I'm not sure who will buy it though ... I have a Wii I hardly touch but are there really good games that will take advantage of this tech? If it's in the article, apologies, just 'busy' at work
Tiger Woods 10 is a great deal. You get the motion plus for $10 instead of $25.
wii motion+ is only 20 dollars except at gamestop its 25 dollars just letting people know!
i've only heard praise.
It's absurd to suggest that MotionPlus should be given to Wii owners for free, especially to "make up" for it not being there in the first place. If Wii owners weren't happy with the system then it wouldn't be the best selling system currently on the market. However, I do think that Wii Sports Resort should be $30, similar to how Wii Play is $10 more than the cost of a remote. Looking forward to picking up Wii Sports Resort, but not looking forward to the price tag.
While I agree that this should have been around since launch (would've done wonders for games like Red Steel), at least we're getting it at all. It's here now, and it's going to make many Wii games much, much better. btw, I recommend getting the PGA Tour 10/M+ bundle for $60. ;o
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