Koku Gamer writes: "The first time I ever saw Prototype was as the cover story to Game Informer's August 2007 issue. An open-world superhuman game with bloody as hell action, a story full of conspiracy, awesome powers, and a style that seemed to indicate Crackdown meets Grand Theft Auto easily had me hooked from the get-go. In the two years that I waited for it, complete with all sorts of delays, it became my most anticipated game of 2009. But as I found in those two years, my most anticipated game is never my favorite game of the year. So now with Prototype finally out, is it good enough to be the exception? And for those who have wanted to play it as long as I have, was the wait worth it?"