Mark Williams writes: "We've all heard the annoying criticisms from over-anxious parents and media watchdogs; violent video games are damaging and tasteless. Games like Grand Theft Auto IV should be banned because of their explicit realism and alleged glorification of violence, whereas films such as Stanley Kubrick's A Clockwork Orange should be revered as excellent examples of good direction, cinematography and script adaptation.
"Why is there such a thickly defined line between video games and other media? Why, after over thirty years of perfecting the medium, are video games still not accepted as an art form, which this writer believes they rightfully should be? Huge amounts of money and effort go into the industry every year and every released game has at least some artistic merit; we've come a long way from Space Invaders, and games undeniably contain art in the form of soundtrack and visuals. Can't the combination be considered a standalone piece rather like a collage is considered standalone from its components? And when years go into the development of a particularly large game, who, I ask, has the right to tell the designer and the programmer that they are not artists?"