GamesAreEvil.com writes "Ubisoft has something to show you: While it might not completely revolutionize FPS multiplayer, it might be worth the dime to see what they have behind the curtain. You see, they have taken the Unreal engine, built a fairly decent multiplayer FPS and imprinted some nuances that will be heralded as truly original. All for ten bucks."
"Cell Factor: Psychokinetic Wars is a new breed amongst the downloadable game debris that clutters both the PSN and XBOX Live. It is a FPS Multiplayer arena that takes what worked previously in every good Unreal FPS and added things you'd never expect, some of which are awesome, others…not so much. Instead of building just another run-and-gun Unreal based game, Ubisoft and Timeline Interactive have integrated elements of games and geek lore like "Half-Life 2", "BioShock", "Halo", "The Terminator", "I, Robot" and even "G.I. Joe" to succeed where many expensive games' multiplayer incarnations have failed. Despite their tech demo showing last year that heralded Cell Factor as reinventing the wheel, this small offering shows great promise in the Unreal Engine. Their effort to balance a futuristic landscape with murderous robots and psychic powered humans seems sincere. The only question is: "Will anyone play it?"."
4/5