IndustryGamers recently got a chance to speak with Peter Edwards, head of HGG development group in London (developers of PlayStation Home) and Jack Buser, SCEA's director of PlayStation Home, about the PS3's virtual world. They were candid about what led to the creation of Home and where the virtual world is today.
Buser was pleased with how the service had recently crossed 6.5 million users, which he called "absolutely staggering" for an optional service. Back in March, Sony had announced five million users, with 2.2 million of those in North America, making it the most important singular market for Home. Many users are spending as much as 40 minutes at a time in the online space.
"It's really only on the PS3 where you have a neutral environment to get to know someone before you make that commitment to add them to your friends list," noted Buser. "And that's really the core reason why Home was developed and why we're here today."