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Strategy Informer: Officers: World War II Review

Few games have ever managed to capture the sheer scale of war, the actual size of a battlefield, and instead opt for smaller and more scriptable environments to deliver carnage of man and machine. Officers from Russian developer Games Factory Interactive doesn't want scripts or focused combat, they wanted kilometres of war and for players to get swept up in the orgy of tanks, troops and tactics. The selling feature of the game is its massive battlefields where it's not too uncommon to rack up thousands of kills and lay waste to much of the ground. This is crucial as otherwise Officers would suffer terribly from a very short campaign but thanks to its wide scope the battles can last for hours.

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