If you're a fan of shooters with sci-fi themes, you probably feel like you've seen it all. Doesn't it seem like we've walked down the same metallic walkways and explored the same downed spacecraft hundreds of times? Sure, games like Halo 2 and DOOM 3 added some refreshing twists, but most sci-fi shooters are giving us that "been there, done that" feeling. That's probably one of the biggest reasons that we're all looking forward to Epic's Gears of War so much. The game is set on the fictional planet of Sera, where a war is being waged between mankind and the Locust Horde, a race of terrifying, brutal creatures. Gamespy.com recently had a chance to pick the brain of Cliff "CliffyB" Blezinski, the game's Lead Designer, about what went into creating the unique environments.