x360a writes: "APB has been described by Realtime World boss, Colin MacDonald, as the "the bastard child of everything we've been striving towards over the 15-20 years that Realtime Worlds, DMA and David Jones have been making games" and finally at this year's E3, we got chance to check the street style MMO in action. The title bases its foundations on what Realtime Worlds like to call the "three C's; creativity, conflict and celebrity," and these three C's form the foundation of the game.
The city you are thrown into has two classes of people; the enforcers and the criminals, and all you have to do is pick your side. The criminals will prey on the city and its civilians, and the enforcers will prey on the criminals. The criminals aren't invincible (or the enforcers for that matter) and can get arrested by the enforcers (which is harder to do because you have to incapacitate them with non lethal weapons and the action can be disrupted by fellow criminals, but it's obviously more rewarding) which can take you out the game for up to 30 seconds, and you can get killed with respawn times of around 6-8 seconds..."