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Ars: Prototype: is it good to be bad? Good guys not welcome

Ars writes: "Last night I began to play Prototype, Activision's open-world anti-hero title, and it's hard to get used to the very different feel and style of the game after playing inFamous. Radical Entertainment and Sucker Punch have to be tired of their respective titles being compared to each other, but they both feature a gravelly-voiced man with super-powers making his way across an open world, trying to unravel the mysteries behind his powers. The main difference? In inFamous you can be a good guy, in Prototype your only concern is revenge."

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arstechnica.com
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Supa3088d ago

I'm the goody-two-shoes who always picks the good side. This is going to be interesting for me to be forced to play as the bad guy.