Pocket Gamer: LiveWire Interview

At ngmoco party, the iPhone publisher was celebrating the successful launch of its Star Defense game but also gearing up for its internally-developed first person shooter, which has the working title LiveFire.

It's a fascinating project, in terms of the challenge of getting a fast-paced multiplayer-focused shooter running across four networked iPhones, as well as how to make a solid touchscreen FPS control system - not to mention all the micro-transactional plans ngmoco is hoping to employ when the 3.0 firmware is released in June

Pocket Gamer caught up with art director Chris Lee to talk through some of the issues that have arisen during the 2-3 months development cycle.

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