AtomicGamer writes: "Each time I was caught I was injured, which made me move slower and slower. Finding my way through the maze-like warren of doors while in a total panic was difficult since I didn't have time to check my cell phone map. I started getting motion sick from the frantic controller movement but the tension was very real. The game definitely captures that familiar terror experienced in a nightmare when you're endlessly chased by a relentless pursuer. After running round and round what looked like the same rooms, my wounds were too many. I was overcome and never made it to Levin street".