Joystiq Hands-on: Ratchet & Clank: A Crack In Time

Joystiq writes: "By contrast, Clank's levels will focus more on cerebral puzzles. I was shown several that required the player to use "time pods" to record and playback overlapping Clanks, each performing a necessary action in a switch-activation puzzle. The puzzles became increasingly complex, requiring players to overwrite and rerecord more and more Clanks, culminating in one example that Insomniac confirmed was for testing purposes only. Still, expect to see Clank vying for more playtime than ever in A Crack in Time".

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