CVG writes: "Modern Warfare 2 may seem to capture the chaos you'd imagine of war - and look stunningly realistic too - but studio head Vince Zampella says Infinity Ward aims for entertainment, not simulation.
"We go for authenticity not realism," Zampella told Official PlayStation Magazine. "We're not making a sim, we're making entertainment. We want it to look real like an action movie."
Zamplella explains why the futuristic weapons, like a tripod gun that uses lasers to detect and shoot enemies, don't ruin the game's authenticity. "You see a guy in an action movie, what he does is a little over the top. It makes for a great movie..."