Evil Avatar: Penalty of Heroes Interview

Evil Avatar writes: "They say that good things come in small packages. The diminutive team at Databox games will look to prove it with their wildly imaginative XBLA co-op scrolling beat-em-up.

Q: So, I guess the first big question is to find out how Databox actually got together?

A" We're nine friends that started Databox Games in the autumn of 2008. Everyone is studding either the bachelor or master program of gaming at the University of Gotland in Sweden. So before we started Databox Games we've been working on about 20+ games together, so we knew what to expect from each other."

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Penalty of Heroes Teaser Trailer and Screens

Teamxbox: Penalty of Heroes is an old school side scrolling arcade hack 'n slash game, much like Golden Axe mixed with Secret of Mana. It takes advantage of the power of the Xbox 360 in order to show off a mix between 2D and 3D, using modern shaders and effects.

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Penalty of Heroes Interview

They say that good things come in small packages. The diminutive team at Databox games will look to prove it with their wildly imaginative XBLA co-op scrolling beat-em-up.

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Tachyon_Nova5467d ago

Don't like the look of that game

10°

Make a game - get a degree

At Gotland University in Sweden the students spend one year developing one large game to earn their degree. All lectures and literature received during the one year course IGPS (International Game Production Studies) are connected to the game they make. Since the course is on-line based, anyone in the world with the right qualifications can apply.

Gotland University has several game related educations. The course IGPS, takes the students through different focus areas from idea, concept development, via planning and production, to release. All of the assignments given to the students are applied to the game they are developing. -"Learning by doing is by far the best way of learning. That's why everything in this course is related to one game project that the students do. That means that all your efforts during the education will go to improving the game" says Troels Linde, teacher at Gotland University.

One of the games this year is "Penalty of Heroes" a game that will be released on Xbox Live this fall. -"This is a large project with over 10 people involved and we have to manage it like any other big budget project such as the games made by Blizzard or Valve. It's a great way to get experience and education at the same time" says Håkan Mattsson, producer of the game.

Many of the former students at Gotland University are now working at well-known game studios such as DICE, Grin, Avalanche and Massive Entertainment. The cooperation with these established game studios is one of the key factors to good education. -"We get mentors from successful game studios that give us feedback and share their experiences regarding game development. It's a true privilege" says Nicklas Johansson, student at IGPS.

Some students start their own game companies after their education. The well reviewed PC game "Penumbra – Overtune" released in 2007, was one of the first games developed at IGPS.

April 14th is the last application day for the class of IGPS starting in September 2009.

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