Joystiq writes: "These segments will be played more like traditional, linear shooter experiences, as we saw Devlin fight his way out of a Nazi-controlled manufacturing plant. French also teased a giant Zeppelin level, as well as the introductory racing event (literally, a Grand Prix race). How these pieces fit together, including the little extras in the world (there's a secretive, in-game currency -- we picked up cigarettes and tuna -- and undoubtedly a host of side missions and perhaps minigames to explore), will ultimately decide how The Saboteur ranks against the ever-growing number of sandbox games. There's a lot of potential in this offbeat WWII adventure, if not a lot of work to be done to fulfill the possibilities. Oh, the suspense!"