The game marks the studio's transition from a hardcore PC FPS dev into a multiplatform FPS dev. Wedgewood's "old-school inverted" preference shows that, despite the fact that Brink will no doubt make a huge splash on Xbox 360 and PS3, underneath it all PC FPS principles keep the engine running.
AAA games get all the attention. But some games get lost in the shuffle. Especially shooters! Make time for these five.
I didnt care for brink. I thought it was going to be like overwatch back in the day.
It’s time to Switch to Brink before taking 12 Orbits around Letters from Whitechapel? That sort of works.
Six years later, and the game is available to anyone who wants it on PC.