Xbit: "ATI said that the adoption rate of the next-generation Microsoft DirectX 11 application programming interface by game developers is rather high and that the company expects to see "a wave" of titles supporting DirectX 11 already this year.
"We now have more startups with DirectX 11 than we saw at this stage with DirectX 10. After DirectX 10 was formally released in the very end of November, 2006, there was a lag of something like 5 months before the very first [DX10] title arrived. We expect a wave of [DX11] games to arrive during this calendar year", said Richard Huddy, senior manager of software developer relations at AMD/ATI, at a conference on Thursday.
Apparently, there are so many game developers working on titles that utilize the DirectX 11 technology that ATI's developer relations team is working on full throttle to support them."