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TheJRE.com | G.I. Joe: The Rise of Cobra Hands On (E3 2009)

Why even make a movie-game adaptation when you're just going to phone it in this badly?

G.I. Joe: The Rise of Cobra doesn't bother with such trivial things as aiming. Any enemy that walks in front of you is tracked automatically, completely eliminating any prospects of fun or challenge. Furthering the feel of a completely lackluster effort, the graphics are sub-original Xbox, and the gameplay was instantly monotonous. This is a title that was built to sell on name and name alone.

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