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Gamervision: Hands-On Red Steel 2

Gamervision writes:

"The original Red Steel was... regrettable. For a launch title it wasn't that bad, but it had a lot of problems - most stemming from its swordplay. At the time, we really expected 1:1 controls with the Wii, even if it wasn't able to deliver. Instead, the sword duels were few and far between, and felt more like two cavemen trying to smack each other with clubs than the ancient art of combat. This problem wasn't entirely the game's fault, and was more likely based on our preconceived notions about the game. With the Wii MotionPlus, Ubisoft doesn't have any more excuses."

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