G4TV writes: "The Superhuman Registration Act was a nasty business. Enacted in the Marvel Universe in 2006, it required superheroes to register themselves as weapons of mass destruction. In doing so, it caused a schism in the superhero community, with some joining behind Iron Man in support of national security, and others lining up with Captain America in defense of personal liberties. Now you'll get to choose a side for yourself. In Marvel Ultimate Alliance 2, due in September for pretty much every game console, we join our heroes on the eve of the passage of the SHRA, in an adventure that adds a social and political element to the action-RPG formula established with the previous game."