GT writes: "Innovation in gaming can be a tricky thing. For every game that we consider truly innovative, there are another dozen or more whose attempts at trying something different fall completely flat. There are the occasional strokes of genius that make us wonder how on earth no one thought of it before, yet there are many games that leave us wondering why on earth they attempted it in the first place. It's a risky proposition, especially since most publishers are unwilling or unable to take risks with an unproven IP that uses a new and innovative system. They might catch lightning in a bottle (Puzzle Quest, anyone?), or it could fall flat and become a miserable failure." 69/100