Lens of Truth: Bionic Commando Comparison (720p)

Lens of Truth writes "Welcome back for another exciting Head2Head battle! This week the Lens of Truth had an opportunity to play Bionic Commando. This Head2Head was made possible by the staff at Play N Trade (Lake Mary, FL) who let us borrow their store copies. Thanks Play N Trade! This is our third Head2Head with a game produced by GRIN. The last two GRIN Head2Head's the PlayStation 3 won, out performing the Xbox 360 in multiple categories. So did GRIN finally get their Diesel engine working at full power on the Xbox 360 or could this be a three-peat? Stick around to see which game was bionically-enhanced and which game was built with spare parts."

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XboxGirl3339d ago

Looks like the Xbox 360 has finally hit a wall. Tthe PS3 has been winning these comparison now. Just goes to show you the Xbox 360 is now an outdated POS. Sony will also be the KING of E3 09 this year. Nintendo, Microsoft, and the PC have nothing on Sonys exclusives. Xbox fanboys should now admit defeat and buy a PS3 and put your Xbox 360 back in the box. I need to change my name now to PS3Girl.

jaidek3339d ago

I wouldn't say it has hit a wall, it is just that GRINS game engine (Diesel) is more optimized for the PS3. That is their development platform and they port to the 360. It is the same problem that almost all developers are to juggle time/money and do the port right.

Soul Train3339d ago (Edited 3339d ago )

Doesn't it always seem the PS3 only wins H2H's of $hitty a$$ games? Does the PS3 actually have a multiplatform game worth getting instead of the 360 version? Didn't think so.

LinuxGuru3339d ago

Oh excuse me Mr. Gears of War character, I think your train of dumbass left town without you on it.

evildeli3339d ago

They also did Wanted and Terminator Salvation.

snaz273339d ago

please dont get a ps3... ive seen enough of your comments to know your not someone i want to come across on the psn, i think your kind of attitude is much more suited to the 360.

XboxBoy3339d ago (Edited 3339d ago )

B!tch, get your lazy @ss off the computer and make me some [email protected] eggs

irish-leprecaun3339d ago

you two should get married!! i will do the cermony

Jinxstar3339d ago (Edited 3339d ago )

Soul Train. I can think of a few only because of the extra content/features/graphics and a few other things.

i.e. Bioshock(Content), Batman AA(Joker) and Burnout(Visuals/framerate)(how about that all start with a "B"... I smell a conspiracy =D)

Really though to each his... or her... own

really duh3339d ago (Edited 3339d ago )

One game out of the last 15 or so seems more accurate ok non GRIN games

HDgamer3339d ago

XBox G.i.r.l(Guy in real life)

jaidek3339d ago

The site is getting slaaaammed right now so I can't quote it. But they do mention SSAO in the article and one of the images clearly displays the effect.

Yokan3339d ago

For reals, these two go at it in every graphic game comparison.

7ero H3LL3339d ago (Edited 3339d ago )

yeah i saw the comparison of all of them, but all three games that they made were not that good in the first place, and their graphics of all three games tumble in comparison to EA's 3rd person multiplat like dead space.

come on they could have done WAY better on the main character model if they would have had "EA" or "UBISOFT" as part of their team.

HackMaxx3339d ago (Edited 3339d ago )

@1.3 Shame you just had to open your mouth and show how idiotic you are, funny thing how the agrees and disagrees are so high on just these comments. Open Zone>>>>

+ Show (12) more repliesLast reply 3339d ago
jaidek3339d ago

Man, GRIN has sure been cranking out the games this year. I would say that this is the best one so far. I am enjoying it quite a bit, but now wish I bought it on the PlayStation 3. The frame tearing is quite frequent on the 360. Ah well, still a fun game!

Sarcasm3339d ago

I don't know, but an occasional frame tear here and there is OK by me. It's just if it's like a constant slide show is where it gets annoying.

But It does give the impression that a game without screen tear is more "optimized"

ArthurLee3339d ago (Edited 3339d ago )

Nice win for the PS3. I believe this is the first time a Capcom PS3 game has won a head 2 head on LoT. Good news PS3 fans, the future is looking bright!

7ero H3LL3339d ago

the game isn't running the MT engine that's why.

JOLLY13339d ago (Edited 3339d ago )

The OA (ambient occlusion) on the 360 screens really add a lot of depth to those pics.

XboxGirl3339d ago

If there's screen tearing then Grin should have removed stuff from the Xbox 360 version to fix the problem. So looking better means nothing.

jaidek3339d ago

I agree, the ambient occlusion is a nice feature that they added on the Xbox 360 version. Really adds grounding to the objects. I wonder why they didn't add it on the PS3?

LinuxGuru3339d ago (Edited 3339d ago )

Why don't you grab a screen for me to show there is a lack of ambient occlusion on the PS3 version. I call BS.

The ONLY differences between the two versions are:

- 360 has noticable screen tearing
- Different native contrast levels between 360 and PS3

As far as texture, character model, world,'s all the same down to a T.

And what you think is AO in the stills in that video is actually just lovely painted on shadow maps with higher contrast in the scene. Wow, how amazing!


And just so you know, ambient occlusion has NOTHING to do with shadows. It relates to how light is reflected and absorbed by various surfaces.

Any deeper colors you see and contrast differences can all be affected by color and contrast settings on peoples' wildly-varying TVs.

Contrast and color differences between multiplats being your reason for purchase decision = epic fail.

RudeSole Devil3339d ago

"And just so you know, ambient occlusion has NOTHING to do with shadows" Just goes to show you have no experience in the gaming industry. If you read the article and looked at the rollover images the PS3 has no AO anywhere. Just look at the 3rd image and see if you can see the use of AO in VIDEO GAMES. Oh please use a real OS like Windows, Linux is for Fat Programming nerds.

LinuxGuru3339d ago (Edited 3339d ago )

Ambient Occlusion is not used in this game. Instead, there's a technique used like the one in Killzone 2 as well, it's really cheap and it makes it seem like there is. Shadow maps are painted around and underneath some objects objects to make it look like there's A.O.

Ambient Occlusion is a shading method meant to more realistically portray how light reflects in real life.

A.O. doesn't produce shadows, it produces lighter and darker contrast. There's a difference.

lol and nice try making a stab at my username and bringing your lousy attempt at a stereotype into play.

I'm 6'2" 180 and in fantastic physical shape, mind you.

Also, I use Windows Vista SP2 and Linux. I ride both sides of the OS fence, because I like to stay current on everything.


LOL I see you signed into your other accounts and upped yourself and disagreed on my posts.

Aren't you something special!

JOLLY13339d ago (Edited 3339d ago )

I am 6'0" 200 and I do 3d design visualization. There is oa in the game. You should really look at the screens in the article. The ao isn't greatly done, but it does add good depth.

LinuxGuru3339d ago (Edited 3339d ago )

Ok after further research, normal Ambient Occlusion is indeed NOT used in Bionic Commando.

Screen Space Ambient Occlusion is, however.

There are some visual downgrades from AO to SSAO, but at a performance increase it seems.

I guess I was a teeny bit right about no AO because it's SSAO =P

From Engine Programmer on Bionic Commando:

"We use Deferred Shading for calculating HDR lighting in Bionic Commando, this opens up a lot of doors for doing advanced special effects and gives us the possibility to have a huge amount of dynamic per-pixel light sources per frame. Screen Space Ambient Occlusion, Depth of Field, Tone Mapping, Motion Blur are just a few of the special effects we use in BC."

Although, that was an answer to a question regarding the PC version.

Edit: Oh come on don't take it up the butt lol

Anyways, the good thing is that the latest version of the PS3 SDK was updated with AO code, so future forward this shouldn't be a problem! Yay!

JOLLY13339d ago

What do the last 2 letters is ssao stand for? Because you said there was no ao in the 360 version. So if you threw out such a black and white statement like that. I will throw out my own. YYou were not right at all.

+ Show (5) more repliesLast reply 3339d ago
ZombieNinjaPanda3339d ago

Seems to me that in a few screens the 360 is darker.

However, the textures to me on both systems up close look like they're..lacking.

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