Electronic Theatre In-depth Review: Minon: Everyday Hero

Although appearing little more than a generic Platform title at first glance, Minon: Everyday Hero defines supports the argument for not judging a book by its' cover. More closely related to the likes of Yoshi's Touch & Go! and the Katamari series than a Mario or Crash Bandicoot release, the game centres around the idea of guiding a constantly moving avatar across a tightrope to a preset destination – though there is variety in level objectives.

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