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GTA: IV Trailer in Slow Mo

For a few seconds during the GTA IV trailer, the footage went insanely fast. For these parts with important stuff (like people and cars), A gametrailers user made 5X slower to get a better look.

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gametrailers.com
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Ps30073465d ago

This games not going to be as great as the past ones. Its been done and unless that take a 100% new approach its going to be the same old thing with better graphics.

And also by looking at the graphics you can tell its not going to be very big... Wonder why? *Points Finger at dvd9

untouchable3465d ago

i feel sorry for your mom and dad

Ludwig3465d ago

Illumination, Shaders, Effects in general eat RAM not Disk Space. (*Big fingers pointing at PS3 ram*).

They could have used normal maps indeed, proceduraly.

Everything in a big city has to be done "proceduraly" .. just because it would be too much work doing each by each.. like strands of hair.

And being proceduraly, it would eat a few Kbytes each. As it probably does.

In a simple sentence: Today light/shadows doesn't come in the disk, it is built in the console.

Nik3465d ago

have slow-mo function.