Simulating Cultural Identity

Resolution Magazine takes a look at the culture of videogame worlds, and how it is presented to the player.

From the article: "There are a lot of different methods of approaching a foreign land. It depends, really, what you would want from a fictional universe in terms of a cultural education. Are you comfortable with reading a Time Out of Japan, the odd Tim Rogers anecdote and a few Wikipedia entries on Ahikabara? Or do you want to fly there, walk its streets, and save a second-hand Dreamcast from the dumpster out back?"

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