IGN: Sweet Release: Greed and Game Design

With spiralling development costs and longer production cycles, getting a game release out the door on time and on budget has never been more important. The bean counters need a return on their investment, after all. But what kind of impact is this having on the quality of games at release?

Back in the day, the announcement that a game had 'gone gold' was cause for celebration. It meant the title was ready for release – and could be played straight out of the box. Gradually, this standard has eroded - something people attribute to the massive growth of MMOs.

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