Dario Tomaselli of Eurogamer.it wrote:
In conclusion, I am fully satisfied with the measures adopted by the team in the gameplay. The fear that the powers of Cole may eventually prove themself tiring has dissolved like snow in the sun: each game session proposes a decidedly convincing pace, so that the plot moves to the final with a good dose of mastery. Shame that so much power is not fully reflected in the artistic direction, which presents somewhat anonymous enemies and environments lacking of striking effects. For the rest, great the narrative interludes, which certainly add a few more points to the whole personality of the project, and discrete the longevity, which guarantees you over a dozen of hours of high tension.