10°
Submitted by OliverKO 1944d ago | article

Quake2 BSP Rendering

Korax at SAGameDev.com writes: "The past few months I've been working on/off on a project that loads and renders Quake2 (idTech2) BSP files using the .NET language called C# for the program logic and XNA for input and rendering purposes. Initially the idea was to use XNA and build from the ground up game technology to run our titles on using technologies I'm familiar with in the form of the idTech1 and idTech2 engines.

"Initially the idea was to try and swat two flies at once by developing tech that could carry our game titles on as well as have a clean replacement for our "Unofficial Quake Engine" (UQE) project..." (Dev)

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
30°

Bayonetta 2 scans

13m ago - Check out some new scans from Bayonetta 2. | Wii U
20°

Opinion: Five ways Destiny can be improved

21m ago - For the most part, Destiny is a solid shooter. But here are five things Bungie can do to improve it. | Xbox 360
20°

The Vita Cast Episode 42: Terrible Accents

25m ago - The Vita Cast is back for another episode full of PlayStation Vita news. See what Tyler and Kyle... | PS Vita
30°

Dragon Ball Xenoverse: All Ultimates & Specials (BETA)

38m ago - Players around the world are taking a sneak peak into the world of the Japanese beta for Dragon B... | Xbox 360
Ad

Destiny The Game

Now - Explore Mars, Rediscover Venus, Reclaim the moon, Protect Earth. Become Legend. The wait is over! Destiny is now available to play, Pick up your... | Promoted post
40°

GotGame |Gaming with Killatia Cannon Brawl

1h ago - Today on Gaming with Killatia we check out a sweet little indie game known as Cannon Brawl for th... | PC