Space Sims are not exactly plentiful these days. The larger publishers shun them like the plague, most likely because the market for the genre is too small to make large budget titles commercially viable. Fans of the genre have put their hopes on smaller publishers who have often used developers in low-wage countries. This is not necessarily a bad thing as some great quality games have been produced in countries such as the Czech Republic and Russia. Yet games coming from these territories are often perceived by gamers as poor quality.