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Eurogamer Interview: Bizarre Creations Gareth Wilson

Eurogamer writes: "Throwing off the shackles of simulation racing might sound like a good idea to some extent, but in Bizarre Creations' case, the simmy side of Project Gotham Racing was only shackling it to, er, enormous critical acclaim. Having been swallowed up by Activision, however, the Liverpool-based developer had little choice but to start over on something new - and after a decade making sim-leaning racing games for Dreamcast and then Xbox and Xbox 360, it's little wonder that Blur is such a departure.

You can read about exactly where it departs to in our hands-on preview, but as a little bank holiday bonus, here's the full transcript of our chat with lead designer Gareth Wilson."

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