Xboxer360 writes: "We all know Battleships, it should need little introduction. EA and Hasbro have now brought this age old classic to the Xbox Live Arcade via Family Game Night. So, does this stay afloat of the competition or does it sink to the bottom of the ocean to its watery grave?
Ok I'm going to get what I really don't like about this game out of the way. The spinning camera. Honestly it made me feel nauseous everytime it span around to show where my hit landed on my opponents board, and it does this every time you fire. I'd have much rather they find a way to do this without spinning the camera around every time I fire, it really can be that irritating. Also it doesn't show where your own ships are placed on your side of the screen because of this. I'm guessing this has been done to stop people from boosting the achievements but nevertheless it's something that could have probably been done a little differently. These are only minor gripes however and opinion will probably differ from player to player..."
Diehard GameFAN writes: I'm not so sure how one tops something like Muscle March, but we'll sure as heck give it a shot … This week sees the return of the double Xbox LIVE Arcade game addition, more Games on Demand, a game add-on deal and more.
Major Nelson writes:
"Xbox LIVE Gold Members can purchase Mass Effect's Bring Down the Sky and Pinnacle Station for 240 Microsoft Points each.
Plus Battleship for Hasbro Family Game Night is 400 Microsoft Points."
too bad pinnacle station sucks from what ive read.. otherwise id snap it up.
Of the five on-disc games, Boggle and Yahtzee prove to be the most enjoyable, offering instant gratification either with multiple players or solo play. That every game is playable online – and compatible with those who have purchased the Xbox LIVE Arcade releases – is a saving grace, as both Sorry! and Sorry! Sliders fall heavily when no human opposition is available. All of the games feature customisable rules, the depth to which a player can tailor their games dependant on the depth of the game itself, and additionally feature a couple of pre-constructed alternative gameplay modes.