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Submitted by Nathan Davis 997d ago | news

Alpha Protocol's Dialogue System Demonstrated

One of the worst things about dialogue-heavy games is that it always feels like way too much effort to read and evaluate options. Alpha Protocol uses a strict timer for the next dialogue 'stance,' giving players seconds to guide the conversation. This appears to not only keep the experience quick, but also to string together a scene properly, rather than talk, ponder, talk. (Alpha Protocol, Culture, PC, PS3, Xbox 360)

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