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Submitted by xmooth 997d ago | news

Rare denies Blast Corps 2 and Jet Force Gemini 2 yet again

MundoRare writes: "With E3 fast approaching, and the last edition of Scribes being somewhere around mid-February, good ol' Loveday saw it fit to update with yet another tantalizingly teasing edition of Scribes.

When asked about what a Banjo-Fourie would have, Loveday, besides commenting on the horribleness of the name, said that he doesn't know any more than you do on a possible sequel. Keep in mind that, before the game's release, the team originally wanted to build upon (sorry) the vehicle concept. Who knows what the plans are now, if any?

Loveday, in a rather creative manner, acknowledges, once again, the lack of a Blast Corps and a Jet Force Gemini sequel. However, he does wonder if XBLA would "be a good place to reintroduce the whimsical savagery of the originals first." In which case, yes, it would. Bring on the difficulty of Blast Corps and the painfully long Tribal fetch-quest in Jet Force Gemini to a new audience!

While the economic recession has been quite the bitch, it can safely be said that it didn't result "in the canning of entire projects."

On a similar note, when a few of Rare's staff were unfortunately compromised, an employee let slip of four projects. Loveday commented, "I don't know where and when this confirmation happened, but it must have passed me by. The actual situation here is that things are so TEH TOP SECRAT at the moment, I'm a loooong way from being in a position to spill the beans on everything that's cooking. What I will say is that there's little talk of the 'obvious choices' I've seen rumoured elsewhere." This begs the question if he considers KI3 an obvious choice, but as it stands, we hopefully won't have long to find out what Rare's been cooking." (Arcade, Banjo-Kazooie 4, Banjo-Kazooie: Nuts and Bolts, Banjo-Tooie, Blast Corps, Dev, Jet Force Gemini, Killer Instinct 3, Xbox 360)

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