"#5 – He moves like a tank.
Here's a game that sells itself on how you can, "Get your swing on!" But they don't tell you that he can hook onto "Most" things. WTF?!!?! What year is this?
You will spend a good amount of your time fighting your brain that tells you, "He's just like Spider-Man… He's just like Spider-Man." To the point you begin to say, "He's a broken Spider-Man." The swinging mechanism's biggest flaw? He can't grab onto EVERYTHING. Why not? It's there, why can I grab this ledge, but not that one? The developers did this in order to keep gamers on the correct path. Right there is the rub, there's a fight between exploration and..."