220°

Expected Xbox 360 DLC For May 18th-23rd 2009

lvl2 writes:

"Welcome to the weekly round-up of DLC content expected to hit Xbox LIVE in the week ahead. We have tried our best of compile all the planned updates into one, so if we forgot any, please forgive us. This week is pretty dead, only a few pieces of content, most likely because of E3 coming up."

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lvl2gamer.com
mcroddi5451d ago

should be a decent update i think

snipermk05450d ago

It used to be "expected games for may-june". And now its expected "DLC".

Tony P5450d ago

Seems pretty dry. Hopefully it's the quiet before the storm. I'm sure after E3 we'll all be relieved when MS announces a few games.

At least I assume so if they want to, y'know, continue making money.

Sunny_D5451d ago

thats the only thing they have to look forward to.

II Necroplasm II5450d ago (Edited 5450d ago )

What are you looking forward to? Next year-4 years lol

GT5 2015.

snipermk05450d ago

we're looking forward to inFamous, uncharted 2, MAG, Heavy rain and possibly God of war 3, all in 2009. What are you looking forward to? Oh, don't tell me... Halo spin offs like Halo ODST, Halo Erotica, Halo snack bites, Halo undies and Halo Master chief: Grandfather Edition.

II Necroplasm II5450d ago (Edited 5450d ago )

No I think you're looking forward to buying a 360 since you are in here on a 360 article.

I own a PS3 and a 360 dumbass.

snipermk05450d ago

this news article was too lame to not comment on its lameness. And btw, keep dreaming that u have a PS3 sh!tface. If u did, you'd be looking forward to what sony has to offer this gen.

Arnon5450d ago

MAG - no.
Uncharted 2 - Maybe... it needs to have more action than what the video showed us.
God of War 3 - I highly doubt it's gonna make a 2009 release.
Heavy Rain - Quick Time Events suck. :/
inFAMOUS - Not sure on this one.

I honestly think that the multiplatform games coming out look a lot more entertaining than exclusives for both sides.

+ Show (2) more repliesLast reply 5450d ago
130°

Rock Band Doesn't Need Plastic Instruments to Work

TheGamer Writes "Harmonix has proven plenty of times it can make Rock Band work without instruments."

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thegamer.com
Christopher478d ago

I mean, yeah, but was anyone saying otherwise? The fact is people liked the plastic instruments rather than pressing buttons on a controller. They enjoyed the simulated experience.

isarai478d ago

"Work"? No, but to be good? It's absolutely necessary. Not having the accessories is like playing a lightgun shooter with an analog stick sure it works, but one experience is completely unique and fun as hell, and other is torture trying to make do playing in a way it was never meant to be played

LucasRuinedChildhood478d ago (Edited 478d ago )

"trying to make do in a way it was never meant to be played"

I disagree. The accessories were a fun gimmick (and very marketable) but they were added AFTER the genre had been well established with games like Frequency and Amplitude (both also made by Harmonix).

The gameplay formula is different on a controller - there's a focus on switching lanes and contributing to all of the instruments.

Never played Frequency, but Amplitude and Rock Band Blitz were really good. I would love to get more of that kind of game. It's basically a different part of the genre, and stands on its own.

isarai478d ago

The insurmountable difference in popularity between Amplitude and Rock Band proves my point

LucasRuinedChildhood477d ago (Edited 477d ago )

Popularity isn't proof of quality. If it was, then Harmonix wouldn't be making music for Fortnite now. lol. Our disagreement wasn't over which one is more popular. Amplitude and Blitz just aren't "torture" to play.

Rock Band 4 and Guitar Hero Live failed to revive their sub-genre, and Rock Band 4 caused Mad Catz to have to file for bankruptcy. Doesn't mean that instrument-based music games are bad.

It does mean that there's too much overhead and risk for anyone to take a gamble on a big budget game that needs instrument accessories now though.

For the genre to thrive, for now, it needs to do so without the instrument accessories. That's just a fact, unfortunately.

VR games like Beat Sabre (a new sub-genre) and traditional music games make more sense and are more viable right now.

LucasRuinedChildhood477d ago (Edited 477d ago )

*"If quality is always proved by popularity, then Harmonix wouldn't be making music for Fortnite now."

Yi-Long478d ago

I think CHEAP plastic instruments is THE reason why the instrument-genre ‘died’.

People invested in buying the game AND the peripherals, so the guitar, the dj-set, the drum, whatever, and the experience was absolutely fantastic. Great fun, great music, etc.

But then the instruments would break. A button would stop working, or your hits wouldn’t register, and that kind of hardware failure would end in you not being able to play the game as intended, and thus you not getting the scores you deserve.

So, now you had a great game, but a broken instrument, and nobody is gonna buy a new plastic instrument every 3-6 months in order to keep playing the game.

A solution would have been to release better quality instruments (obviously), at a slightly higher price, so you could have kept the new games coming and the genre alive, but sadly, that didn’t happen.

dumahim478d ago (Edited 478d ago )

The only issue I ever had with any of the hardware was the drum pedal on the original rock band set stared to crack in half. The reason I, and other friends I know who played, lost interest is they weren't putting out new tracks that we were interested in anymore. I think earlier this year I looked through the releases for the last 2 years or so, and there was maybe 3 songs I would have bought.

slayernz477d ago

Yeah I had this happen too with my drum controller, I ended up attaching a metal strip to it which fixed it up nicely.

sinspirit478d ago

Can it work? Yes. Does it compare? No.

monkey602478d ago

Bust a Groove, Gitaroo Man and Parrapa the Rappa were such good games. Neither needed any extra peripherals

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190°

Need for Speed: Carbon, Undercover, and More to Be Removed from Digital Storefronts

EA has announced that Need for Speed Carbon, Need for Speed Undercover, Need for Speed Shift, Need for Speed Shift 2: Unleashed, and Need for Speed The Run will be removed from digital storefronts beginning today, May 31.

Kombatologist1052d ago

From a preservation standpoint, this is the one thing I hate about digital games. And things will get much worse if game streaming becomes the norm.

darthv721052d ago

The games are already preserved. Hence their existence on the digital stores to begin with. This is no different than when Disney put movies in the vault, only to bring them back years later.

spwittbold1052d ago

Not true. Mass Effect re-release trilogy did not have some of the DLC content specifically because the contractor that played a major role in it's development did not preserve it, nor did Bioware.

thejigisup1052d ago

Any idea of when marvel vs capcom 2 is coming back? That's my favorite game of all time and I can't use it on my ps3 as the file is corrupt and can't find an official dualshock or sixaxis to rebuild the database in safe mode. It's really frustrating that I can't use something I paid for that I expected to have forever.

DOMination-1052d ago

At least it is available digitally. They give you a warning, and if you purchase it, then you will still always have access to it. They will also make it available again one day when it makes sense, but right now I imagine that <100 a day play these games.

Good luck buying Need for Speed: Carbon brand new from a store.

All games have a shelf life. These games are three generations old and had massive circulation. I don't think it is EAs problem if you haven't picked them up by now.

Sgt_Slaughter1051d ago

Why defend EA's bad business practice? There's no way to spin this, it's just bad.

Retroman1052d ago (Edited 1052d ago )

NFS Undercover, Carbon,Prostreets, Rivals, 2015 Reboot, Payback , 2012 Mostwanted was no good, far as I'm concerned they can remove Heat too . it doesn't matter anymore if Ea remove them they "All" crap.
Ea went down hill after Blackbox studio left.
Ghost did not improved NFS , Criterion did nothing better and here they are back to screw NFS again. 2022 will be another flop as the first title they made (Burnout for Speed)

DarXyde1052d ago

Not a fan of those games either, but I think you miss the point: even if someone—for whatever reason—wants to buy those games digitally, they can't. And the transition toward digital platforms makes the issue that much worse. Nevermind buying physical at outrageous prices from online sellers, you literally can't play them if you have an all-digital device.

Kombatologist is exactly right: it is an issue from the perspective of preservation that is likely to get worse with the rise of streaming.

Retroman1051d ago

Ah, no. I did Not missed the point. I spoke my personal opinion on those craptastic titles.
Why would anyone in there right mind but those title's Digitally??.......there is a website you can still buy those games around 19.99 I bought the Ratchet and Clank Trilogy PS3 for 19.99 Amazon and EBay price 79.99 wish I remember the name of the site.

strayanalog1052d ago

I wonder what Need for Speed said a decade ago on twitter.

1052d ago
Profchaos1052d ago

I own some of these games does that mean I can no longer download them? Or just purchase?

boing11052d ago

Removed from storefronts so my guess is it's only about digital purchase.

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60°

My Kids Stole My Controller: Chapter 3 – Junior Gaming

Player 2's long-form feature about kids and video games continues with a look at introducing toddlers to games for the first time.

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player2.net.au