10°

Building Franchise Power: An Army Of Two Interview

Electronic Arts Montreal's over the top action game project Army of Two debuted in March 2008 after a notable last-minute delay, but has ended up becoming a continuing franchise and somewhat of a success for EA, with over 2 million sales across Xbox 360 and PlayStation 3, the majority in North America.

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gamasutra.com
Christopher5460d ago

Hopefully they improve greatly on the second. I was very surprised, but not much to lose since I picked it up for $20 on Amazon.com a few weeks back.

Elvfam5115460d ago

I really enjoy the first one
I hope they make a cover system that make more action then it is and th A.I smarter

Christopher5460d ago

Based on magazine articles, they're looking to make it an auto-cover system and improve the commands so that everything would be at the press of a single button.

mastiffchild5460d ago

God, I rented the first cos Block Buster didn't have the game I was after one night and I thought it was painfully bad at times.

The enemy AI got too accurate and their guns stayed powerful while whatever you did, even if you did as they had to you they seemed impervious and your gun like a peashooter! Iremeber shooting at them, they shot back blind from cover and whatever I did I couldn't touch them. I couldn't hit their hands, their heads when they did pop up yet when they'd had me pinned down in the same spot they could hit me though the damn cover!

That's without the daft attitudes of the "Two" and wafer thin story-I mean I'm glad they got to do a second game but, really, if it isn't a drastic improvement in almost all areas then it won't even do as well as the first. Fool me once...etc, etc.

Christopher5460d ago

Never had those issues with the proper use of aggro control. I actually found it way too easy until the hard level (forget what it's called, perhaps Professional?). Once you get the aggro control down, it gets much easier. Even more so with certain weapons unlocked (love my P90).

80°

Game Series That Desperately Need A Part III

Nowadays, game sequels rarely end at the number two mark. So here are five two-game series in need of a third installment.

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provengamer.com
SheenuTheLegend2224d ago

finally someone who enjoyed Army of two. story was not that great. but co op is one of the best out there. cometo india and i will show you people playing it all day at gaming parlours.

140°

Visceral Montreal: CV Confirms New Army Of Two, Dead Space 3, Mystery Third Project

NowGamer: Rumoured sequels to Army of Two and Dead Space are being developed at EA's Montreal studio - as well as a mystery project - CV confirms.

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nowgamer.com
fastrez4382d ago

Another Army of Two? Is that really necessary?

SOD_Delta4382d ago

I liked the first Ao2. It was a fun co-op shooter that didn't take itself serious. As for the 40th day I didn't like that one. If the new one is more like the first sign me up!

Army_of_Darkness4382d ago

Dead space 3! :D Can't wait for it! Although, I really should finish the second dead space. Just waiting for the Guts to proceed I guess haha!

DA_SHREDDER4382d ago

This is good news, but I was hoping that they would be next gen launch titles :( I'm seriously done with this gen. Old tech is getting old.

vallencer4382d ago

Really? Because im honestly ok with not having to spend another 500-600 dollars on a system.

neutralgamer194382d ago

Did "Army of Two" even sell well enough for a sequel?

DevilishSix4382d ago

So is it a Visceral Game Studio or is it an EA studio? To me it makes a difference. I believe the first two Dead Space games were made out of the California Visceral studio under the EA umbrella, if it is not the same developers then it has failure written all over it and that would tick me off.

Rubberlegs4382d ago

EA Montreal worked on the Army of Two games. Visceral is still making the Dead Space games. Visceral is an EA studio, it used to be EA Redwood.

Raoh4382d ago

How does army of two which for the most part in the sense of popularity and sales continue to make releases without hate but sony titles get hate before their first games are released?

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140°

We need more 3rd Person Action Games. -BlackBible's Prospective

GamerFitNation's BlackBible talks about his thoughts on the 3rd person action game market. He feel there should be more of them. I know there are a lot of games not mention so don't get uptight if any of your favorites weren't called out. Still if you can tell us of some 3rd person games, that are good feel free to comment on them. Heck List them if you want I'll be sure to comment on them.

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gamerfitnation.com
Hitman07694641d ago (Edited 4641d ago )

Wow I couldn't agree more. Enough with the shooters please! If you aren't gonna innovate stay the fuck out of the genre. Action would give devs a chance to get way more original ideas out there.

gamerfitnation is doing great work right now. its a nice refreshment from the rest of the websites, its actually a real gamer talking here not sum bull shit haha

xtheownerzx4641d ago

I think its funniest how he goes whit was just cause 2 a good game LOL

BLACKBIBLE4641d ago (Edited 4641d ago )

I could be wrong, and if I am please feel free to correct me, but really do feel there is a need for my 3rd person games. One game I forgot to mention that I feel I should now is "Freedom Fighters" It was a excellent Game.

xPhearR3dx4641d ago

Oh man, Freedom Fighters was the shit. Would love to see another one. Too many FPS these days. I've always preferred third person over first person anyway.

SilentNegotiator4641d ago

The crazy thing about Freedom Fighters is that it's one of those games I would play today and actually think a cover system would have IMPROVED the game. Like going through the subway towards the beginning, I got shot full of holes because there were pillars, but I couldn't get all the way behind them.

Anyway, I'm all for more third person titles. Sometimes I feel a bit claustrophobic in FPS games....especially when they add in helmet details and crap; I feel like I'm seriously jammed inside the player I'm using.

metsgaming4641d ago

I totally agree there needs to be more third person games. Another great tps is battlefront 1 and 2 those games were awesome but lucasarts is insistant on making stuff no one wants and the quality has been trown out the door

YourFlyness4641d ago

Viking:Fight for asgard too, which was like a Freedom Fights set in Midevil times

Pozzle4641d ago (Edited 4641d ago )

I definitely agree with this. I'd love to see the return of series like Legacy of Kain (though I wish Sony would buy the rights to the series and give it back to Amy Hennig), Devil May Cry (the original series, not the reboot), Parasite Eve (the original series, none of that 'Third Birthday' crap) and most survival-horror series. God, I miss good genuinely scary survival horror games.

BLACKBIBLE4641d ago

WOW the Legacy of Kain and Parasite Eve your taking me back!

xtheownerzx4641d ago

Amy Hennig wrote the story for legacy of kain? I did not know that, guess you learn something new everyday.

Pozzle4641d ago

Yep, she wrote/directed them all except for Blood Omen 2 (which was really noticeable imo. It had an awful plot compared to the others). It's interesting...I was actually playing Soul Reaver 2 the other day, and I got some definite Uncharted vibes to it. Amy's influence on both series are really noticeable. She sure knows how to write an amazing story, and create such interesting worlds and characters!

Which is why I hope Naughty Dog can somehow get the rights to the series and continue it. I'd hate for the series to be revived under someone else's hands, only to end up like BO2. :(

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