Vivendi has sent out an internally-produced interview with Rob Loftus, senior producer on F.E.A.R.
So what new elements can be expected from FEAR when it arrives on PS3?
Loftus: "We added a new game mode called Instant Action, which is an arcade style shootout that scores the player on their ability to contend with a ramping up of the FEAR enemy units and their AI evasion routines. We've also added a new weapon and a bonus mission that lets the player jump into the shoes of the Special Force Operational Detachment (SFOD) soldiers that investigated the original Armacham disturbance - basically the incident that was the trigger for the events of FEAR."
Are these new elements going to affect the traditional plotline in any way?
Loftus: "We won't be changing the plotline, but we'll certainly be adding to it with the bonus mission. You'll get to see what happened to the SFOD squad that the FEAR team is trying to locate in the original storyline."
There is more after the jump.