"I find Oblivion boring – it's an MMO without multiplayer," says The Witcher's Michal Madej, chief designer on the game in an exclusive interview with PCGZine, the free PC games magazine. "We're similar in terms of graphics, we also use cutting edge visuals, and we're also trying to reach casual gamers. But Oblivion is more about freedom and a huge world to explore, whereas we have a great story to explore. In Oblivion you can finish the story in a couple of hours or miss the story altogether. Our game is about the plot, so it's more like a book or film. I think Oblivion will appeal to people who don't have much else to do. I don't have the time to sacrifice for it." You can read more in the full interview in issue 4 of PCGZine which has just been published.
The magazine is a completely free digital magazine, written by professional UK journalists. As well as The Witcher exclusive, issue 4 includes a hands-on preview of Empire Earth III, a preview of Frontline, reviews of Command & Conquer 3, STALKER, Jade Empire, Runaway 2, Resident Evil 4 and, well, tonnes more.