And so Dissidia: Final Fantasy is a one-on-one combat game taking place inside dizzying 3D arenas. It has been created by members of the Kingdom Hearts series at Square Enix, the Disney theme adventures with more of an action feel. Dissidia noticeably feels like an expansion of the Kingdom Hearts free-roaming battle system, but faster paced and with plenty more room to manoeuvre – which you'll need! The protagonists are capable of running up or along walls and grinding along luminous rails to evade or launch their own blistering attacks. As they do so the camera tracks them from behind, or quickly zooms to the most dramatic viewpoint to display the myriad special attacks. Dissidia is amazing to watch but you might worry that it's tricky to play. Like Virtual On, however, the rudiments are easily grasped.
Nevada Dru takes a look at Dissidia Final Fantasy NT and why it is a classic case of less is more.
Hardcore Gamer: The fighting franchise starring the heroes and villains of Final Fantasy is back in action. Dissidia Final Fantasy NT is the third main entry in the franchise and the first to be released on a home console. Dissidia Final Fantasy and its follow-up, 012, were both released on the PSP in 2008 and 2012 respectively. It’s been a long time since the series was last seen and game design has changed drastically since then.
Given that, what’s the difference? How have the Dissidia games changed since the franchise’s inception on the PSP to the recent release on PS4. Here are the major changes between Dissidia Final Fantasy and Dissidia Final Fantasy NT.
How do the two new Dissidia games stack up to the previous ones?
Although it doesn’t have Dissidia in its title, the Theatrhythm games are part of the franchise since they are spinoffs and feature Cosmos and Chaos
So there’s more than 4 games in the Dissidia franchise