PM: FUEL Preview


"FUEL's idea of extreme makes the X-Games look like kindergarten recess; from the punishing environments to the brutal weather conditions, it's all about pushing the genre to the next level. Its concept is totally appealing even without the no-boundaries design, but throw in the ability to carve your own paths, customize races with unprecedented freedom, and take "shortcuts" that could see you winding up an unidentifiable pile of skin, bone, and twisted metal, at the bottom of the Grand Canyon, and you've got a game that should live up to Codies' racing pedigree."

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