To be quite frank, if you're a fan of the series or just want some classic platformer gameplay, there's little reason why you shouldn't purchase the XBLA port of Banjo-Tooie. It offers a nice trip down memory lane, holds up surprisingly well despite being an eight year old title, and has been given a HD polish and online leaderboards. Let's just hope Rare don't take another eight years for a brand new home console adventure.
Microsoft has added touch control support for several Xbox Game Pass titles for Android including (among others) Call of the Sea and Genesis Noir.
Tocuh controls are usually iffy at best. I haven't tried them in while. I might give them a whirl.
What will happen when 8 dedicated speedrunners take on one of the most grueling speedruns of all time? Only one way to find out! The Rareware 301% takes place this weekend, and it is bound to be a great showing. Check out Peteredea's intro for the event and learn how you can participate.
Banjo-Tooie might be the perfect example of why bigger and longer might not always mean that the game will turn out to be better.
Haha these games were charming. I'm glad rare has their head above water again with sea of theives.
Banjo-Tooie was as big and expansive as it was due to internal competition at Rare. The Banjo-Tooie and Donkey Kong 64 teams wanted to see who could make the bigger, more content rich game.