1995-1999 saw a seismic shift in the console wars. Newcomer Sony put the half-decade long playground tiff between Nintendo and SEGA in sharp contrast with its console, the PlayStation, which targeted a mature audience. Over a decade later, the result echoes in nearly every aspect of the industry from the rise of nerd couture to game journalism's sprint towards legitimacy.
E3 1995 set a tone for this period, cracking a bottle on the industry's hull. The expo's premiere outing was a flashy showcase for million dollar announcements where, under the media's spotlight, developers had the necessary platform to transform their image from toy making recluses